


I don’t expect anyone to map out the Death Star (though I’m sure somewhere, somehow, someone is working on it) but detailed plans of light and heavy cruisers would be helpful. The Star Wars rule books (regardless of edition) help with this, as they often feature deck plans for smaller ships, but the place where I consistently come up short is with frigate-class and larger vessels. A dungeon can be as simple as a series of rooms, but with starships, players always want to know where to find the bridge, engineering, Jeffries tubes, etc. The big reason there is that it takes more effort to come up with a rational-seeming starship. Starship based adventures represent perhaps 1/8 to 1/4 of the encounters I run, but when I do run them I often find myself scrambling for deck plans. With my Star Wars campaign though, the adventures are split between world-based exploration and starship- or space station-based combat. Failing that, I had plenty of maps from 20+ years of Dungeons & Dragons that I could fall back on. With a fantasy campaign, many of the maps revolved around buildings, dungeons or overland adventures, and those sorts of maps were easy to knock out over lunch. Lots of answers to your frequently asked questions.One of the big differences between running a fantasy campaign and a science-fiction campaign is that when playing SF, I find myself constantly looking for starship deck plans. If you need some quick astronomical info about stars in general, check out the SCI.ASTRO Faq.

ALP CMA is Alpha Canis Majoris, which is the official astronomical name of Sirius. More complete lists are available here, as are instructions on using them to plot a starmap on graph paper.
