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Minecraft blood and gore mod
Minecraft blood and gore mod







minecraft blood and gore mod

  • Upgrade XP Cost | Default=20 | The base XP level required to use the Upgrade Bench enchants, which is multiplied by the level of the enchantment.
  • Restrict Unsafe Mode To OP | Default=false | If set to true, allows only opped players to grief with certain weapons (i.e.
  • Note that obsidian has a hardness value of 50, so Explosive Charges cannot break it by default.
  • Explosive Charge Max Hardness | Default=30.0 | Maximum amount of hardness damage an Explosive Charge can break.
  • Note that obsidian has a hardness value of 50, so Advanced Explosive Charges can break it by default.
  • Explosive Charge Advanced Max Hardness | Default=100.0 | Maximum amount of hardness damage an Advanced Explosive Charge can break.
  • General in-game options that affect gameplay in survival. The default is lava if no fuels listed are provided and is removed by default if any of the fuels listed are provided (this can be changed in the General section).įluids considered as oil in naturally generated blocks More fluids can be added in the techguns.cfg fileįluids needed to fill a Fuel Tank in a Chemical Laboratory. Recipes that require fluids from both the techguns mod and/or another mod. The following items can be disabled if provided already by another mod (all are true by default): Players by default take half the normal damage, likely to avoid spawn killing and stabilize damage so weapons are not overpowered. Can be increased/decreased to increase/decrease damage, respectively.
  • Damage Turret To Player | Default=0.5 | Damage turrets do to players.
  • Can be increased/decreased to increase/decrease damage, respectively, with 0 turning PvP off (for techguns).
  • Damage PvP | Default=0.5 | Damage done to players by any techgun used from another player.
  • Damage Factor NPC | Default=1.0 | Damage done to techgun mobs by any weapon other than turrets.
  • The following can be changed to change the damage multiplier NPCs and players face.
  • Particle Depth Sort Passes | Default=10 | Number of bubble sort passes per particle tick (minimal impact on gameplay).
  • Lock Speed Dependent FOV | Default=true | Locks/Unlocks changes in FOV while sprinting (minimal impact on gameplay, unless another mod also locks changes in FOV while sprinting).
  • Fixed Sprint FOV Multiplier | Default=1.15 | Changes FOV when sprinting, excluding any effect that affects speed (minimal impact on gameplay).
  • Enable Gore Death Effect | Default=true | Enables/Disables death effects with gore.
  • Enable Death Effects | Default=true | Enables/Disables all death effects.
  • The following can be changed while playing in the in-game config:









    Minecraft blood and gore mod